Outland Adventure Youth Program
 

Day 1 - Ice breakers, communication and teamwork exercises. Low Elements: The Wall, The Spider Web, Trust Fall, TP Shuffle, Kings Finger. Focus - problem solving, overcome obstacles, working as a team.

Day 2 - "Lifelines" Overcoming our fears, becoming a servant leader, taking intitiative.The High Elements: Heebie Jeebie, Trapeze Jump, The Catwalk, Vertical Playpen. Foundations: Family, Faith, Friends.

Day 3 - THE GREAT TREASURE HUNT
Reflection day. Devotional, future goals, carousel ceremony. The "Next Step". Leading the way for your peers.

Post Camp - 3 hour session at the classroom. Follow up & sharing what we've learned with those we influence.